Post by Red_Tower on Apr 5, 2013 21:19:15 GMT -5
Full name of character: William The Second / Williamson
Reason behind name: Named after his father
Nickname: Bill / Billy / Will / Willy
Nickname reason: It's shorter
Race: Human / Vampire
Occupation/Class: Mage, Alchemist
Social Class: Wealthy Commoner
Physical
Age: 25 (Looks 35ish)
Eye color, glasses, contacts: Dark Green
Hair color length and style: Chestnut, Shoulder Length, Pulled back in a pony tail
Weight and height: 5 ft 9 in / 175 cm, 145 lbs / 66 kg
Distinguishing marks (dimples, moles, scars, birthmarks, beauty marks, etc.): Nothing worth noting
Predominant feature: Missing left leg
Personality, Attitude and Traits
Daredevil or cautious?: Depends on his mood, but more a daredevil
Optimist or pessimist?: Pessimist
Introvert or extrovert?: Falsely outgoing, but personal things stay personal
Habits: Obsessively cleans flute, cartwheels, muttering to self
Greatest Strength: His cunning and madness
Greatest Weakness: His bloodlust, his search for knowledge, his madness
Biggest Vulnerability: His friends
Drives and motives: Friends, knowledge
Talents: Elemental magic, flute
Extremely skilled at: Alchemy
Extremely unskilled at:
Good characteristics: Passionate, Friendly
Character flaws: Unsocial, quick to think the worst
Mannerisms: Twitches, smirks, and grins. Falls into a southern accent at times
Darkest secret: Killed his mother when he was twelve
Does anyone know?: His father
How did they find out: He confessed it to him
Most at ease when: Alone, cleaning his flute, traveling
Most ill at ease when: Alone, in a crowd, waiting for something
Priorities: Amassing knowledge
Philosophies: There must be a balance of all things in the world, good and evil, light and dark, etc.
How they feel about themselves: Very badly
If granted one wish what would it be, why?: His parents to be alive. He wants to make up for his sins.
Background and Family
Education: Raised until 12 years old by his mother, continued his education with a crazy hermit. Continuously searches for more knowledge.
Religion: Not sure
Finances: A small fortune amassed with a knock off Philosopher's stone
Hometown: The edges of Men'lorn, in Vartavalen, in my fantasy world Lyantrafel, from my NaNoWriMo novels.
Type of childhood, first memory: Good for the first twelve years, bad after. A music box his father gave to his mother
Emotional scars from childhood: The news of his father's death, killing his mother in an attempt to bring his father back, living alone for two years.
Mother, relationship with her: Good, until he killed her
Father, relationship with him: Good, until it was believed he was dead
Siblings, how many, relationship with each: None
Goals
Immediate: Travel
Long term: Find knowledge
General
Wardrobe: The first layer is fairly simple, with crimson leggings and a black undershirt. His one foot is fitted with a knee high black boot with leather straps to hold it on, as well as matching fingerless gloves. His second layer is a coat with a remarkably detailed design in red and black on the upper half, and black and gray flared coattails on the lower.
Jewelry: None
Accessories: He carries around a staff, carved in the shape of a dragon, the head of which comes off as both a flute and wand. A brown leather satchel.
Home address or where do they live: No permanent residence
Birthday: Uncertain
Astrological sign: Meh... Leo
Favorite color: Red
Quick Final Rundown/Bio:
Brief Physical Description: Bill has an old face for his age, adding at least ten or more years. He has dark green eyes and chestnut hair drawn back in a short pony tail. He also has impressively sharp teeth. Bill, though living very minimally, has an impressive outfit. The first layer is fairly simple, with crimson leggings and a black undershirt. His one foot is fitted with a knee high black boot with leather straps to hold it on, as well as matching fingerless gloves. His second layer is a coat with a remarkably detailed design in red and black on the upper half, and black and gray flared coattails on the lower. His most notable feature is his left leg, which is missing up to around his knee. For this he carries around a staff, carved in the shape of a dragon, the head of which comes off as both a flute and wand.
Powers: Fairly standard fantasy magic, ability to cast elemental based spells, short range highly exhausting teleport (basically a quick sprinting distance, makes up for his inability to actually sprint). Vampirically heightened speed and strength, and can drink blood to restore his strength to an extent. As an alchemist, he has a variety of herbs, creams, and potions; some work, some don’t.
Weaknesses: He must drink blood from time to time, though he can manage with just a wineglass full at a time. The sun irritates him, and it will start to give a searing, stinging after prolonged exposer. Wooden stake through the heart will immobilize him, but his head and limps must be cut off and locked in separate containers to keep him dead. His magic, besides his spells having limits of their own, will tired him out just as physical fighting would, and he won’t be able to cast if exhausted. He can only create more potions if he already has the materials, or kind find them in the world around him, and they take time to prepare. He is also insane, so he often times has lapses in judgment.
Personality: Bill is clinically insane, mad, off his rocker. However, at times he can hide it, as either a fine gentleman, or a rash, and slightly rude hick. He likes to walk on his hands, try and often fail flips, and clean his flute. He has a kind heart, though tainted (in more ways than one), and able to do some dark things when times are dire. He’s easily approachable, even if he seems irritable.
Past/Bio: Bill was named after his father, William Fredrickson, a brave general. He was born and raised in a small cabin in the secluded countryside for twelve years. It was then that he and his mother received word that his father was believed to have been killed in the fighting, and his mother grew severely depressed. Bill, who was learning the art of magic and the science of alchemy, swore to use all of his knowledge of the two crafts to bring his father back for his mother. However, in his search he fell into dark and forbidden magics, and in his attempt to bring his father back, he killed his mother. He tried to fix it by going into worse magic, and it took ten years off his life. He stayed in the house for two years, madness taking over him. However, at age fourteen a friend of his father’s from the war visited to pay his respects to the family, and found Bill, and took him into his hermit hole.
Here he was trained properly in the use of magic and alchemy, learning for two years before setting out to help in relief efforts from the aftermath of the war. He worked hard for roughly another two years, during which time he started having strange dreams, dreams of his father, warning him of a danger, and claiming he was still alive. Eventually he would have these dreams every night, and decided to get away from the recovery efforts. So he wandered, for five years, until he was recruited by an organization dedicated to balancing good and evil in the world, to creating equilibrium.
Reason behind name: Named after his father
Nickname: Bill / Billy / Will / Willy
Nickname reason: It's shorter
Race: Human / Vampire
Occupation/Class: Mage, Alchemist
Social Class: Wealthy Commoner
Physical
Age: 25 (Looks 35ish)
Eye color, glasses, contacts: Dark Green
Hair color length and style: Chestnut, Shoulder Length, Pulled back in a pony tail
Weight and height: 5 ft 9 in / 175 cm, 145 lbs / 66 kg
Distinguishing marks (dimples, moles, scars, birthmarks, beauty marks, etc.): Nothing worth noting
Predominant feature: Missing left leg
Personality, Attitude and Traits
Daredevil or cautious?: Depends on his mood, but more a daredevil
Optimist or pessimist?: Pessimist
Introvert or extrovert?: Falsely outgoing, but personal things stay personal
Habits: Obsessively cleans flute, cartwheels, muttering to self
Greatest Strength: His cunning and madness
Greatest Weakness: His bloodlust, his search for knowledge, his madness
Biggest Vulnerability: His friends
Drives and motives: Friends, knowledge
Talents: Elemental magic, flute
Extremely skilled at: Alchemy
Extremely unskilled at:
Good characteristics: Passionate, Friendly
Character flaws: Unsocial, quick to think the worst
Mannerisms: Twitches, smirks, and grins. Falls into a southern accent at times
Darkest secret: Killed his mother when he was twelve
Does anyone know?: His father
How did they find out: He confessed it to him
Most at ease when: Alone, cleaning his flute, traveling
Most ill at ease when: Alone, in a crowd, waiting for something
Priorities: Amassing knowledge
Philosophies: There must be a balance of all things in the world, good and evil, light and dark, etc.
How they feel about themselves: Very badly
If granted one wish what would it be, why?: His parents to be alive. He wants to make up for his sins.
Background and Family
Education: Raised until 12 years old by his mother, continued his education with a crazy hermit. Continuously searches for more knowledge.
Religion: Not sure
Finances: A small fortune amassed with a knock off Philosopher's stone
Hometown: The edges of Men'lorn, in Vartavalen, in my fantasy world Lyantrafel, from my NaNoWriMo novels.
Type of childhood, first memory: Good for the first twelve years, bad after. A music box his father gave to his mother
Emotional scars from childhood: The news of his father's death, killing his mother in an attempt to bring his father back, living alone for two years.
Mother, relationship with her: Good, until he killed her
Father, relationship with him: Good, until it was believed he was dead
Siblings, how many, relationship with each: None
Goals
Immediate: Travel
Long term: Find knowledge
General
Wardrobe: The first layer is fairly simple, with crimson leggings and a black undershirt. His one foot is fitted with a knee high black boot with leather straps to hold it on, as well as matching fingerless gloves. His second layer is a coat with a remarkably detailed design in red and black on the upper half, and black and gray flared coattails on the lower.
Jewelry: None
Accessories: He carries around a staff, carved in the shape of a dragon, the head of which comes off as both a flute and wand. A brown leather satchel.
Home address or where do they live: No permanent residence
Birthday: Uncertain
Astrological sign: Meh... Leo
Favorite color: Red
Quick Final Rundown/Bio:
Brief Physical Description: Bill has an old face for his age, adding at least ten or more years. He has dark green eyes and chestnut hair drawn back in a short pony tail. He also has impressively sharp teeth. Bill, though living very minimally, has an impressive outfit. The first layer is fairly simple, with crimson leggings and a black undershirt. His one foot is fitted with a knee high black boot with leather straps to hold it on, as well as matching fingerless gloves. His second layer is a coat with a remarkably detailed design in red and black on the upper half, and black and gray flared coattails on the lower. His most notable feature is his left leg, which is missing up to around his knee. For this he carries around a staff, carved in the shape of a dragon, the head of which comes off as both a flute and wand.
Powers: Fairly standard fantasy magic, ability to cast elemental based spells, short range highly exhausting teleport (basically a quick sprinting distance, makes up for his inability to actually sprint). Vampirically heightened speed and strength, and can drink blood to restore his strength to an extent. As an alchemist, he has a variety of herbs, creams, and potions; some work, some don’t.
Weaknesses: He must drink blood from time to time, though he can manage with just a wineglass full at a time. The sun irritates him, and it will start to give a searing, stinging after prolonged exposer. Wooden stake through the heart will immobilize him, but his head and limps must be cut off and locked in separate containers to keep him dead. His magic, besides his spells having limits of their own, will tired him out just as physical fighting would, and he won’t be able to cast if exhausted. He can only create more potions if he already has the materials, or kind find them in the world around him, and they take time to prepare. He is also insane, so he often times has lapses in judgment.
Personality: Bill is clinically insane, mad, off his rocker. However, at times he can hide it, as either a fine gentleman, or a rash, and slightly rude hick. He likes to walk on his hands, try and often fail flips, and clean his flute. He has a kind heart, though tainted (in more ways than one), and able to do some dark things when times are dire. He’s easily approachable, even if he seems irritable.
Past/Bio: Bill was named after his father, William Fredrickson, a brave general. He was born and raised in a small cabin in the secluded countryside for twelve years. It was then that he and his mother received word that his father was believed to have been killed in the fighting, and his mother grew severely depressed. Bill, who was learning the art of magic and the science of alchemy, swore to use all of his knowledge of the two crafts to bring his father back for his mother. However, in his search he fell into dark and forbidden magics, and in his attempt to bring his father back, he killed his mother. He tried to fix it by going into worse magic, and it took ten years off his life. He stayed in the house for two years, madness taking over him. However, at age fourteen a friend of his father’s from the war visited to pay his respects to the family, and found Bill, and took him into his hermit hole.
Here he was trained properly in the use of magic and alchemy, learning for two years before setting out to help in relief efforts from the aftermath of the war. He worked hard for roughly another two years, during which time he started having strange dreams, dreams of his father, warning him of a danger, and claiming he was still alive. Eventually he would have these dreams every night, and decided to get away from the recovery efforts. So he wandered, for five years, until he was recruited by an organization dedicated to balancing good and evil in the world, to creating equilibrium.